Commit Graph

  • 041f40b89b More defensively save games when closing Raphaël Jakse 2020-04-05 22:00:07 +0200
  • 52562dbeba Add more error handling in the server Raphaël Jakse 2020-04-05 21:05:48 +0200
  • 9225f4937d Linting: allow nested ternaries Raphaël Jakse 2020-04-05 20:57:13 +0200
  • f9282a9924 Use Array.isArray instead of instanceof Array Raphaël Jakse 2020-04-05 18:16:45 +0200
  • fa22a07af8 fix stopped game count when stopping the server Raphaël Jakse 2020-04-05 18:13:13 +0200
  • d58717fab2 Linting: let it be Raphaël Jakse 2020-04-05 15:49:48 +0200
  • a3e6bd245f Refactor: simplify the part handling EventSource Raphaël Jakse 2020-04-05 14:59:28 +0200
  • d2e68c78a6 l10n - fix line ending in fr.po Raphaël Jakse 2020-04-05 12:54:59 +0200
  • 56e0501859 Allow to gracefully stop the server Raphaël Jakse 2020-04-05 12:51:47 +0200
  • 1f61c04316 Gracefully handle connection loss and inform the user Raphaël Jakse 2020-04-05 12:51:18 +0200
  • e58a915d99 l10n - Add the mandatory callback to fs.close Raphaël Jakse 2020-04-05 12:50:18 +0200
  • ab91f0eb82 Handle chat messages in a dedicated fonction Raphaël Jakse 2020-04-05 12:36:58 +0200
  • 05eaebd697 Linting Raphaël Jakse 2020-04-05 12:34:30 +0200
  • 3604379b0c fix game unconditionally being reset Raphaël Jakse 2020-04-05 12:32:31 +0200
  • a156b39d17 command joinGame is not needed anymore Raphaël Jakse 2020-04-05 10:35:53 +0200
  • be6ce0adb0 Better error handling of connection loss Raphaël Jakse 2020-04-05 10:30:04 +0200
  • d63c44f5df Add a way to ask the client to reload Raphaël Jakse 2020-04-05 10:25:52 +0200
  • 21f0fa1efd Throw the fatal exception instead of logging it Raphaël Jakse 2020-04-05 10:24:14 +0200
  • d5fd4c22a8 Handle JSON errors in a separate function Raphaël Jakse 2020-04-05 10:22:07 +0200
  • e3532d151d l10n: use node instead of nodejs Raphaël Jakse 2020-04-05 10:18:56 +0200
  • a54566b5c9 l10n: translate a forgotten string Raphaël Jakse 2020-04-05 10:18:30 +0200
  • 455740dbe2 Linting Raphaël Jakse 2020-04-05 10:12:37 +0200
  • 0a13023bfb Linting Raphaël Jakse 2020-04-04 18:08:28 +0200
  • f718be61e9 Indent a switch statement Raphaël Jakse 2020-04-04 17:19:28 +0200
  • 171e91acce Introduce a flag for debug logging Raphaël Jakse 2020-04-04 16:57:44 +0200
  • 2b133d3ed6 Store when a game was last updated Raphaël Jakse 2020-04-04 16:51:45 +0200
  • dd8ffa052d Avoid a 404 error related to en.js Raphaël Jakse 2020-04-04 16:27:35 +0200
  • f59e56bd62 Lint Raphaël Jakse 2020-04-04 16:27:18 +0200
  • a1a81f58f2 Keep alive Raphaël Jakse 2020-04-04 16:19:57 +0200
  • 772646d940 Support server-sent events Raphaël Jakse 2020-04-04 16:17:23 +0200
  • 915c99da38 Refactor: retry polling in a dedicated function Raphaël Jakse 2020-04-04 15:39:10 +0200
  • 3315e7511d Stop sending empty arrays, fix sending empty requests Raphaël Jakse 2020-04-04 15:37:49 +0200
  • 69090c9ac6 Refactor: handle array responses from the server at one place Raphaël Jakse 2020-04-04 15:30:01 +0200
  • 98ca4312bd Convert to XHTML Raphaël Jakse 2020-04-04 12:46:13 +0200
  • 16459b7c16 better handling of xhr requests Raphaël Jakse 2020-04-02 19:10:07 +0200
  • 7b516bf68c fix tile unwanted movement, and offset Raphaël Jakse 2020-04-02 19:09:47 +0200
  • 1b72bd789f lint Raphaël Jakse 2020-04-02 19:08:52 +0200
  • 9c82a9ba84 Reduce the polling delay Raphaël Jakse 2020-04-02 19:08:18 +0200
  • b972939b38 Update copyright lines Raphaël Jakse 2020-04-02 19:07:03 +0200
  • b00da1a3b4 fix a typo in a displayed string Raphaël Jakse 2020-04-02 19:06:04 +0200
  • f0581b97f6 add license notice in trivabble.js Raphaël Jakse 2016-04-03 17:36:33 +0200
  • b285e078eb Add language selection, based on tornoz's work Raphaël Jakse 2016-04-03 17:23:13 +0200
  • fc280ba500 [l10n] add language selector tornoz 2016-03-19 13:51:59 +0100
  • 7b8beff337 [l10n] Add breton translation tornoz 2016-03-19 11:40:58 +0100
  • a3a8384096 Here comes the Content Raphaël Jakse 2016-02-28 20:23:41 +0100
  • 69e36fe19d Initial commit Raphaël Jakse 2016-02-28 20:20:07 +0100