Indent a switch statement

This commit is contained in:
Raphaël Jakse 2020-04-04 17:19:28 +02:00
parent 171e91acce
commit f718be61e9
1 changed files with 205 additions and 205 deletions

View File

@ -422,229 +422,229 @@ function handleCommand(cmd, gameNumber, playerName, response) {
var rack = null;
switch (cmd.cmd) {
case "joinGame":
if (!gameNumber) {
gameNumber = newGameId();
}
case "joinGame":
if (!gameNumber) {
gameNumber = newGameId();
}
if (!game) {
game = games[gameNumber] = new Game();
}
if (!game) {
game = games[gameNumber] = new Game();
}
game.playerJoined(playerName);
game.playerJoined(playerName);
response.write(
JSON.stringify({
"error":0,
"gameNumber": gameNumber,
"playerName": playerName,
"rack": game.getPlayerRack(playerName),
"board": game.board,
"remainingLetters": game.remainingLetters,
"letterValues": frValues,
"date": dateNow,
"sync": false
})
);
break;
case "hello":
game.playerJoined(playerName);
break;
case "sync":
response.write(
JSON.stringify({
"error":0,
"gameNumber": gameNumber,
"playerName": playerName,
"rack": game.getPlayerRack(playerName),
"board": game.board,
"remainingLetters": game.remainingLetters,
"letterValues": frValues,
"date": dateNow,
"sync": true
})
);
break;
case "score":
game.setPlayerScore(cmd.player, cmd.score);
response.write("{\"error\":0}");
break;
case "moveLetter":
var letter = "";
switch (cmd.from) {
case "rack":
rack = game.getPlayerRack(playerName);
letter = rack[cmd.indexFrom];
rack[cmd.indexFrom] = "";
break;
case "board":
if (cmd.indexFrom < 15 * 15) {
letter = game.getCell(cmd.indexFrom);
game.setCell(cmd.indexFrom, "", playerName);
}
break;
case "bag":
letter = game.bagPopLetter(playerName);
break;
default:
response.write("{\"error\":1, \"reason\":\"Moving letter from an unknown place\"}");
return;
}
switch (cmd.to) {
case "rack":
if (cmd.indexTo > 7) {
response.write("{\"error\":1, \"reason\":\"Moving letter to a index which is too high\"}");
return;
}
rack = rack || game.getPlayerRack(playerName);
rack[cmd.indexTo] = letter;
break;
case "board":
if (cmd.indexTo < 15 * 15) {
game.setCell(cmd.indexTo, letter, playerName);
}
break;
case "bag":
game.bagPushLetter(letter, playerName);
break;
default:
switch (cmd.from) {
case "rack":
rack[cmd.indexFrom] = letter;
break;
case "board":
game.setCell(cmd.indexFrom, letter, playerName);
break;
case "bag":
game.bagPushLetter(letter, playerName);
break;
default:
console.error("BUG: code should not have been reached.");
}
response.write("{\"error\":1, \"reason\":\"Moving letter to an unknown place\"}");
return;
}
response.write(
JSON.stringify({
error:0,
letter: letter,
action: "moveLetter",
indexTo: typeof cmd.indexTo === "number" ? cmd.indexTo : -1,
from: cmd.from,
to: cmd.to,
indexFrom: typeof cmd.indexFrom === "number" ? cmd.indexFrom : -1,
remainingLetters: game.remainingLetters,
date: dateNow
})
);
if (rack) {
game.pendingEvents.push({
players: [{
player: playerName,
rackCount: countTiles(rack)
}],
date: dateNow
});
}
break;
case "setRack":
cmd.rack.length = 8;
rack = game.getPlayerRack(playerName);
var initialRackCount = countTiles(rack);
var rackCount = countTiles(cmd.rack);
debuglog(rack, cmd.rack);
if (initialRackCount !== rackCount) {
response.write(
JSON.stringify({
error: 1,
rack: rack,
reason: "the new rack doesn't contain the same number of letters",
date: dateNow
"error":0,
"gameNumber": gameNumber,
"playerName": playerName,
"rack": game.getPlayerRack(playerName),
"board": game.board,
"remainingLetters": game.remainingLetters,
"letterValues": frValues,
"date": dateNow,
"sync": false
})
);
break;
}
var oldRack = rack.slice();
case "hello":
game.playerJoined(playerName);
break;
case "sync":
response.write(
JSON.stringify({
"error":0,
"gameNumber": gameNumber,
"playerName": playerName,
"rack": game.getPlayerRack(playerName),
"board": game.board,
"remainingLetters": game.remainingLetters,
"letterValues": frValues,
"date": dateNow,
"sync": true
})
);
break;
for (let i = 0; i < 8; i++) {
cmd.rack[i] = (cmd.rack[i] || "")[0] || "";
if (cmd.rack[i]) {
var indexLetter = oldRack.indexOf(cmd.rack[i]);
case "score":
game.setPlayerScore(cmd.player, cmd.score);
response.write("{\"error\":0}");
break;
if (indexLetter === -1) {
response.write(
JSON.stringify({
error: 1,
rack: rack,
reason: "the new rack is not a permutation of the old rack",
date: dateNow
})
);
case "moveLetter":
var letter = "";
switch (cmd.from) {
case "rack":
rack = game.getPlayerRack(playerName);
letter = rack[cmd.indexFrom];
rack[cmd.indexFrom] = "";
break;
}
oldRack[indexLetter] = false;
case "board":
if (cmd.indexFrom < 15 * 15) {
letter = game.getCell(cmd.indexFrom);
game.setCell(cmd.indexFrom, "", playerName);
}
break;
case "bag":
letter = game.bagPopLetter(playerName);
break;
default:
response.write("{\"error\":1, \"reason\":\"Moving letter from an unknown place\"}");
return;
}
}
for (let i = 0; i < 8; i++) {
rack[i] = cmd.rack[i];
}
switch (cmd.to) {
case "rack":
if (cmd.indexTo > 7) {
response.write("{\"error\":1, \"reason\":\"Moving letter to a index which is too high\"}");
return;
}
response.write(
JSON.stringify({
error: 0,
rack: rack,
rack = rack || game.getPlayerRack(playerName);
rack[cmd.indexTo] = letter;
break;
case "board":
if (cmd.indexTo < 15 * 15) {
game.setCell(cmd.indexTo, letter, playerName);
}
break;
case "bag":
game.bagPushLetter(letter, playerName);
break;
default:
switch (cmd.from) {
case "rack":
rack[cmd.indexFrom] = letter;
break;
case "board":
game.setCell(cmd.indexFrom, letter, playerName);
break;
case "bag":
game.bagPushLetter(letter, playerName);
break;
default:
console.error("BUG: code should not have been reached.");
}
response.write("{\"error\":1, \"reason\":\"Moving letter to an unknown place\"}");
return;
}
response.write(
JSON.stringify({
error:0,
letter: letter,
action: "moveLetter",
indexTo: typeof cmd.indexTo === "number" ? cmd.indexTo : -1,
from: cmd.from,
to: cmd.to,
indexFrom: typeof cmd.indexFrom === "number" ? cmd.indexFrom : -1,
remainingLetters: game.remainingLetters,
date: dateNow
})
);
if (rack) {
game.pendingEvents.push({
players: [{
player: playerName,
rackCount: countTiles(rack)
}],
date: dateNow
});
}
break;
case "setRack":
cmd.rack.length = 8;
rack = game.getPlayerRack(playerName);
var initialRackCount = countTiles(rack);
var rackCount = countTiles(cmd.rack);
debuglog(rack, cmd.rack);
if (initialRackCount !== rackCount) {
response.write(
JSON.stringify({
error: 1,
rack: rack,
reason: "the new rack doesn't contain the same number of letters",
date: dateNow
})
);
break;
}
var oldRack = rack.slice();
for (let i = 0; i < 8; i++) {
cmd.rack[i] = (cmd.rack[i] || "")[0] || "";
if (cmd.rack[i]) {
var indexLetter = oldRack.indexOf(cmd.rack[i]);
if (indexLetter === -1) {
response.write(
JSON.stringify({
error: 1,
rack: rack,
reason: "the new rack is not a permutation of the old rack",
date: dateNow
})
);
break;
}
oldRack[indexLetter] = false;
}
}
for (let i = 0; i < 8; i++) {
rack[i] = cmd.rack[i];
}
response.write(
JSON.stringify({
error: 0,
rack: rack,
date: dateNow
})
);
break;
case "resetGame":
game.reset();
response.write("{\"error\":0}");
break;
case "msg":
game.pendingEvents.push({
msg: {
sender: playerName,
content: cmd.msg
},
date: dateNow
})
);
});
response.write("{\"error\":0}");
break;
break;
case "resetGame":
game.reset();
response.write("{\"error\":0}");
break;
case "msg":
game.pendingEvents.push({
msg: {
sender: playerName,
content: cmd.msg
},
date: dateNow
});
response.write("{\"error\":0}");
break;
default:
response.write("{\"error\":1,\"reason\":\"Unknown command\"}");
break;
default:
response.write("{\"error\":1,\"reason\":\"Unknown command\"}");
break;
}
}