new board can be rectangular and rack length can be changed
This commit is contained in:
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d51ae94441
commit
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@ -166,11 +166,11 @@ msgstr "Êtes-vous sûr·e de vouloir de changer la langue du plateau à '{0}' ?
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msgid "Board language:"
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msgstr "Langue du plateau :"
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msgid "You changed the board to {0}x{0} for language {1}"
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msgstr "Vous avez changé le plateau pour {0}x{0} en {1}"
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msgid "You changed the board to {0} for language {1}"
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msgstr "Vous avez changé le plateau pour {0} en {1}"
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msgid "{0} changed the board to {1}x{1} for language {2}"
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msgstr "{0} a changé le plateau pour {1}x{1} en {2}"
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msgid "{0} changed the board to {1} for language {2}"
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msgstr "{0} a changé le plateau pour {1} en {2}"
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msgid "Settings"
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msgstr "Paramètres"
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@ -262,9 +262,10 @@ msgstr "Chronométrer la partie"
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msgid "To measure playing time, activate the timer."
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msgstr "Pour mesurer les temps de jeu, activez le chronomètre."
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msgid "Board size:"
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msgstr "Taille du plateau"
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msgid "Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."
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msgstr "Êtes-vous sûr·e de vouloir de changer la taille du plateau à {0}x{0} ? Cela remettra toutes les lettres du jeu dans le sac et commencera une nouvelle partie."
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msgid "Board label:"
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msgstr "Type du plateau"
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msgid "Are you sure you want to change board to {0}? This will put all the tiles back in the bag and start another game."
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msgstr "Êtes-vous sûr·e de vouloir de changer le type du plateau à {0} ? Cela remettra toutes les lettres du jeu dans le sac et commencera une nouvelle partie."
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msgid "Can't find board '{0}'. Change board or start a new game."
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msgstr "Impossible de trouver le plateau de type '{0}'. Changez de type de plateau ou démarrez une nouvelle partie."
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@ -172,10 +172,10 @@ msgstr ""
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msgid "Board language:"
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msgstr ""
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msgid "You changed the board to {0}x{0} for language {1}"
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msgid "You changed the board to {0} for language {1}"
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msgstr ""
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msgid "{0} changed the board to {1}x{1} for language {2}"
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msgid "{0} changed the board to {1} for language {2}"
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msgstr ""
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msgid "Settings"
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@ -267,8 +267,11 @@ msgstr ""
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msgid "To measure playing time, activate the timer."
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msgstr ""
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msgid "Board size:"
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msgid "Board label:"
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msgstr ""
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msgid "Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."
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msgid "Are you sure you want to change board to {0}? This will put all the tiles back in the bag and start another game."
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msgstr ""
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msgid "Can't find board '{0}'. Change board or start a new game."
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msgstr ""
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@ -1,5 +1,6 @@
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window.BoardList = {
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"8x8": {
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"8x8-7": {
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factor: 0.25,
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TW: [
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"A1", "A8",
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"H1", "H8"
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@ -27,14 +28,16 @@ window.BoardList = {
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"D4"
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]
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},
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"15x15": {
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"15x15-7": {
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factor: 1,
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TW: ["A1", "A8", "A15", "H1", "H15", "O1", "O8", "O15"],
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DW: ["B2", "B14", "C3", "C13", "D4", "D12", "E5", "E11", "K5", "K11", "L4", "L12", "M3", "M13", "N2", "N14"],
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TL: ["B6", "B10", "F2", "F6", "F10", "F14", "J2", "J6", "J10", "J14", "N6", "N10"],
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DL: ["A4", "A12", "C7", "C9", "D1", "D8", "D15", "G3", "G7", "G9", "G13", "H4", "H12", "I3", "I7", "I9", "I13", "L1", "L8", "L15", "M7", "M9", "O4", "O11"],
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CS: ["H8"]
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},
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"22x22": {
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"22x22-7": {
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factor: 2,
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TW: [
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"A1", "A8", "A15", "A22",
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"H1", "H8", "H15", "H22",
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@ -47,12 +47,10 @@
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<option value="fr">French</option>
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</select>
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</p>
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<p id="board-size-selection">
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<label for="board-size" data-l10n="text-content">Board size: </label>
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<select id="board-size">
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<option value="8">8x8</option>
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<option value="15">15x15</option>
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<option value="22">22x22</option>
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<p id="board-label-selection" hidden="true">
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<label for="board-label" data-l10n="text-content">Board label: </label>
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<select id="board-label">
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<option value="15x15-7">15x15-7</option>
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</select>
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</p>
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</div>
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@ -152,7 +152,7 @@
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DisableSpellChecker: "boolean",
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GameNumber: "number",
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BoardLang: "string",
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BoardSize: "number",
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BoardLabel: "string",
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Lang: "string",
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PlayerName: "string",
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Timer: "number",
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@ -180,7 +180,7 @@
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let scoreOf;
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let bag;
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let boardLangSelect;
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let boardSizeSelect;
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let boardLabelSelect;
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const downloadedDictionaries = {};
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const playerLetters = [];
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@ -234,13 +234,15 @@
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}
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function setRack(rack) {
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for (let i = 0; i < 7; i++) {
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const rackLength = getBoardDimensions(getSetting("BoardLabel"))[2];
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for (let i = 0; i < rackLength; i++) {
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setTileParent(playerLetters[i], rack[i] || "");
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}
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}
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function getFreeRackSpaceIndex() {
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for (let i = 0; i < 7; i++) {
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const rackLength = getBoardDimensions(getSetting("BoardLabel"))[2];
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for (let i = 0; i < rackLength; i++) {
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if (!playerLetters[i].getElementsByClassName("tile")[0]) {
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return i;
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}
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@ -449,7 +451,8 @@
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}
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}
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} else if (tileInitDest.getElementsByClassName("tile")[0]) {
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for (let i = 0; i < 7; i++) {
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const rackLength = getBoardDimensions(getSetting("BoardLabel"))[2];
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for (let i = 0; i < rackLength; i++) {
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if (!playerLetters[i].getElementsByClassName("tile")[0]) {
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playerLetters[i].appendChild(movingTile);
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break;
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@ -754,8 +757,17 @@
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setTileParent(boardCells[index].getElementsByClassName("tile-placeholder")[0], letter, highlight);
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}
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function getBoardDimensions(boardLabel) {
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return (typeof boardLabel === "undefined") ? [] : boardLabel
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.match(/[0-9]*/gu)
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.filter(function (x) {return (x.length !== 0);})
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.map(function (x) {return parseInt(x);});
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}
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function setBoard(board) {
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for (let i = 0; i < getSetting("BoardSize") * getSetting("BoardSize"); i++) {
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const [nbRows, nbColumns] = getBoardDimensions(getSetting("BoardLabel"));
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for (let i = 0; i < nbRows * nbColumns; i++) {
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setCell(i, board[i]);
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}
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}
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@ -775,9 +787,9 @@
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setSetting("BoardLang", value);
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checkDictionaryExistance(value);
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break;
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case "boardSize":
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document.getElementById("board-size").value = value;
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setSetting("BoardSize", value);
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case "boardLabel":
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document.getElementById("board-label").value = value;
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setSetting("BoardLabel", value);
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initBoard(value);
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break;
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}
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@ -914,11 +926,11 @@
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case "changeBoardDef": {
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const newLang = boardLangSelect.querySelector("[value=" + msg.specialMsg.newBoardLang + "]").textContent;
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const newSize = msg.specialMsg.newBoardSize;
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const newLabel = msg.specialMsg.newBoardLabel;
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infoMessage(
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(msg.sender === getSetting("PlayerName"))
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? format(_("You changed the board to {0}x{0} for language {1}"), newSize, newLang)
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: format(_("{0} changed the board to {1}x{1} for language {2}"), msg.sender, newSize, newLang)
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? format(_("You changed the board to {0} for language {1}"), newLabel, newLang)
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: format(_("{0} changed the board to {1} for language {2}"), msg.sender, newLabel, newLang)
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);
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break;
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}
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@ -1220,9 +1232,9 @@
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(boardLangSelect || {}).value = data.boardLang;
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}
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if (data.boardSize) {
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set("boardSize", Number(data.boardSize));
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(boardSizeSelect || {}).value = data.boardSize;
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if (data.boardLabel) {
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set("boardLabel", data.boardLabel);
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(boardLabelSelect || {}).value = data.boardLabel;
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}
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if (data.letterValues) {
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@ -1513,7 +1525,7 @@
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gameNumber: getSetting("GameNumber") || "",
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playerName: getSetting("PlayerName"),
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boardLang: getSetting("BoardLang"),
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boardSize: getSetting("BoardSize"),
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boardLabel: getSetting("BoardLabel"),
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version: VERSION,
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cmds: cmds
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};
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@ -1655,7 +1667,7 @@
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myConfirm(
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format(_("Are you sure you want to change board to '{0}'? This will put all the tiles back in the bag and start another game."), _(lang)),
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function () {
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sendCmds([{cmd: "changeBoard", lang: code, size: getSetting("BoardSize")}]);
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sendCmds([{cmd: "changeBoard", lang: code, label: getSetting("BoardLabel")}]);
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},
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function () {
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boardLangSelect.value = getSetting("BoardLang");
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@ -1663,16 +1675,16 @@
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);
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}
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function onChangeBoardSize() {
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const size = document.getElementById("board-size").value;
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function onChangeBoardLabel() {
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const label = document.getElementById("board-label").value;
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myConfirm(
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format(_("Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."), size),
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format(_("Are you sure you want to change board to {0}? This will put all the tiles back in the bag and start another game."), label),
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function () {
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sendCmds([{cmd: "changeBoard", lang: getSetting("BoardLang"), size: size}]);
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sendCmds([{cmd: "changeBoard", lang: getSetting("BoardLang"), label: label}]);
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},
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function () {
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boardSizeSelect.value = getSetting("BoardLang");
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boardLabelSelect.value = getSetting("BoardLabel");
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}
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);
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}
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@ -1739,11 +1751,13 @@
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}
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function getLetterFromBoard(row, col) {
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if ((row < 0) || (row >= getSetting("BoardSize")) || (col < 0) || (col >= getSetting("BoardSize"))) {
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const [nbRows, nbColumns] = getBoardDimensions(getSetting("BoardLabel"));
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if ((row < 0) || (row >= nbRows) || (col < 0) || (col >= nbColumns)) {
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return "";
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}
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try {
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const index = (row * getSetting("BoardSize")) + col;
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const index = (row * nbColumns) + col;
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const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
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const tile = tilePlaceholder.getElementsByClassName("tile")[0];
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return tile.firstChild.textContent;
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@ -1789,13 +1803,14 @@
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}
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function searchNewWords() {
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const nbColumns = getBoardDimensions(getSetting("BoardLabel"))[1];
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const words = [];
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for (const i of Object.keys(currentTilePlayed)) {
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/* Get board position */
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const row = Math.floor(i / getSetting("BoardSize"));
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const col = i % getSetting("BoardSize");
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const row = Math.floor(i / nbColumns);
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const col = i % nbColumns;
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/* Look for word in column */
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const newWordInCol = searchWordInLine(row, col, 1, 0);
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@ -1821,6 +1836,7 @@
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}
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function modifyTileClass(word, value, action) {
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const [nbRows, nbColumns] = getBoardDimensions(getSetting("BoardLabel"));
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/* action: true for add, false for remove */
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@ -1828,7 +1844,7 @@
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/* only for new words */
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for (let l = 0; l < word.letters.length; l++) {
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const index = ((word.row + (l * word.incRow)) * getSetting("BoardSize")) + word.col + (l * word.incCol);
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const index = ((word.row + (l * word.incRow)) * nbColumns) + word.col + (l * word.incCol);
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const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
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const tile = tilePlaceholder.getElementsByClassName("tile")[0];
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} else {
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/* tiles on board */
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for (let index = 0; index < getSetting("BoardSize") * getSetting("BoardSize"); index++) {
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for (let index = 0; index < nbRows * nbColumns; index++) {
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const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
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const tile = tilePlaceholder.getElementsByClassName("tile")[0];
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if (typeof tile !== "undefined") {
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@ -1919,6 +1935,7 @@
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}
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function scoreWords() {
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const [nbColumns, rackLength] = getBoardDimensions(getSetting("BoardLabel")).slice(1);
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let totalScore = 0;
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const newWords = searchNewWords();
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@ -1928,7 +1945,7 @@
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const word = newWords[k];
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for (let l = 0; l < word.letters.length; l++) {
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const index = ((word.row + (l * word.incRow)) * getSetting("BoardSize")) + word.col + (l * word.incCol);
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const index = ((word.row + (l * word.incRow)) * nbColumns) + word.col + (l * word.incCol);
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/* Letter score */
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const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
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}
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/* Check for trivabble (the premium score) */
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if (Object.keys(currentTilePlayed).length === 7) {
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if (Object.keys(currentTilePlayed).length === rackLength) {
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totalScore += getSetting("PREMIUM_SEVEN_TILES");
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}
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@ -2001,7 +2018,8 @@
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return;
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}
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const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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const nbColumns = getBoardDimensions(getSetting("BoardLabel"))[1];
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const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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const col = cell.cellIndex - 1;
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const row = getRowIndex(cell.parentNode) - 1;
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@ -2010,7 +2028,7 @@
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msg: _("Look at:") + " " + letters[row] + (cell.cellIndex + 1),
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specialMsg: {
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type: "highlightCell",
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cell: (row * getSetting("BoardSize")) + col
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cell: (row * nbColumns) + col
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}
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}]);
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}
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@ -2412,7 +2430,7 @@
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chatMessages = document.getElementById("chat-messages");
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chatTextarea = document.getElementById("chat-ta");
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participantPlaceholder = document.getElementById("participants-placeholder");
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boardSizeSelect = document.getElementById("board-size");
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boardLabelSelect = document.getElementById("board-label");
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}
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function initEvents() {
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@ -2420,7 +2438,7 @@
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document.getElementById("clear-game").onclick = clearGame;
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document.getElementById("board-lang").onchange = onChangeBoardLang;
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document.getElementById("board-size").onchange = onChangeBoardSize;
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document.getElementById("board-label").onchange = onChangeBoardLabel;
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document.getElementById("change-name").onclick = changeName;
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document.getElementById("join-game").onclick = joinGame;
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document.getElementById("clear-rack").onclick = clearRack;
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@ -2453,15 +2471,17 @@
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return;
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}
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name.textContent = getSetting("PlayerName");
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if (Object.keys(BoardList).length > 1) {
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boardLabelSelect.textContent = "";
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for (let i = 0; i < 7; i++) {
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const span = document.createElement("span");
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span.className = "tile-placeholder";
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rack.appendChild(span);
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playerLetters.push(span);
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for (const key of Object.keys(BoardList)) {
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boardLabelSelect.add(new Option(key, key));
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}
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document.getElementById("board-label-selection").hidden = false;
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}
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name.textContent = getSetting("PlayerName");
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if (getSetting("GameNumber")) {
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document.getElementById("number").textContent = getSetting("GameNumber");
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@ -2471,33 +2491,42 @@
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document.getElementById("board-lang").value = getSetting("BoardLang");
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}
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if (getSetting("BoardSize")) {
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document.getElementById("board-size").value = getSetting("BoardSize");
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if (getSetting("BoardLabel")) {
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document.getElementById("board-label").value = getSetting("BoardLabel");
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}
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startGame(getSetting("GameNumber"));
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}
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function initBoard(boardSize) {
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function initBoard(boardLabel) {
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const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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const boardDef = BoardList[boardSize + "x" + boardSize];
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if (Object.keys(BoardList).indexOf(boardLabel) === -1) {
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myAlert("Can't find board '" + boardLabel + "'. Change board or start a new game.");
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return;
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}
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const boardDef = BoardList[boardLabel];
|
||||
|
||||
const [nbRows, nbColumns, rackLength] = getBoardDimensions(boardLabel);
|
||||
|
||||
let cell;
|
||||
let row;
|
||||
|
||||
board.innerHTML = "<tr><td class=\"corner\"></td></tr>";
|
||||
|
||||
for (let i = 0; i < boardSize; i++) {
|
||||
for (let j = 0; j < nbColumns; j++) {
|
||||
board.rows[0].appendChild(document.createElement("th"));
|
||||
board.rows[0].lastChild.textContent = i + 1;
|
||||
board.rows[0].lastChild.textContent = j + 1;
|
||||
}
|
||||
|
||||
for (let i = 0; i < nbRows; i++) {
|
||||
row = board.insertRow(-1);
|
||||
row.appendChild(document.createElement("th"));
|
||||
row.lastChild.textContent = letters[i];
|
||||
|
||||
for (let j = 0; j < boardSize; j++) {
|
||||
for (let j = 0; j < nbColumns; j++) {
|
||||
cell = document.createElement("td");
|
||||
boardCells.push(cell);
|
||||
row.appendChild(cell);
|
||||
|
@ -2531,12 +2560,23 @@
|
|||
row = board.insertRow(-1);
|
||||
row.appendChild(board.rows[0].cells[0].cloneNode(false));
|
||||
|
||||
for (let i = 0; i < boardSize; i++) {
|
||||
for (let i = 0; i < nbColumns; i++) {
|
||||
row.appendChild(document.createElement("th"));
|
||||
row.lastChild.textContent = i + 1;
|
||||
}
|
||||
|
||||
row.appendChild(board.rows[0].cells[0].cloneNode(false));
|
||||
|
||||
rack.innerHTML = "";
|
||||
playerLetters.length = 0;
|
||||
|
||||
for (let i = 0; i < rackLength; i++) {
|
||||
const span = document.createElement("span");
|
||||
span.className = "tile-placeholder";
|
||||
rack.appendChild(span);
|
||||
playerLetters.push(span);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function initLang() {
|
||||
|
|
|
@ -35,7 +35,7 @@ const SAVE_TIMEOUT = 5000;
|
|||
const KEEP_ALIVE = 30000;
|
||||
const GAMES_BACKUP = process.env.TRIVABBLE_GAMES_BACKUP || "games.backup.json";
|
||||
const DEFAULT_BOARD_LANG = process.env.TRIVABBLE_DEFAULT_BOARD_LANG || "fr";
|
||||
const DEFAULT_BOARD_SIZE = process.env.TRIVABBLE_DEFAULT_BOARD_SIZE || 15;
|
||||
const DEFAULT_BOARD_LABEL = process.env.TRIVABBLE_DEFAULT_BOARD_LABEL || "15x15-7";
|
||||
|
||||
const VERSION = 202005070100;
|
||||
|
||||
|
@ -207,19 +207,28 @@ function keepAlive(responseAndType) {
|
|||
}, KEEP_ALIVE);
|
||||
}
|
||||
|
||||
function newBoard(size) {
|
||||
const res = new Array(size * size);
|
||||
function getBoardDimensions(boardLabel) {
|
||||
return boardLabel
|
||||
.match(/[0-9]*/gu)
|
||||
.filter(function (x) {return (x.length !== 0);})
|
||||
.map(function (x) {return parseInt(x);});
|
||||
}
|
||||
|
||||
for (let i = 0; i < size * size; i++) {
|
||||
function newBoard(label) {
|
||||
const [nbRows, nbColumns] = getBoardDimensions(label);
|
||||
|
||||
const res = new Array(nbRows * nbColumns);
|
||||
|
||||
for (let i = 0; i < nbRows * nbColumns; i++) {
|
||||
res[i] = "";
|
||||
}
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
Game.prototype.init = function (lang, size) {
|
||||
this.size = size || DEFAULT_BOARD_SIZE;
|
||||
this.board = newBoard(this.size);
|
||||
Game.prototype.init = function (lang, label) {
|
||||
this.label = label || DEFAULT_BOARD_LABEL;
|
||||
this.board = newBoard(this.label);
|
||||
this.lang = lang || DEFAULT_BOARD_LANG;
|
||||
this.bag = boardTilesPerLang[this.lang].bag.slice();
|
||||
this.letterValues = boardTilesPerLang[this.lang].letterValues;
|
||||
|
@ -235,7 +244,7 @@ Game.prototype.toJSON = function () {
|
|||
return {
|
||||
board: this.board,
|
||||
lang: this.lang,
|
||||
size: this.size,
|
||||
label: this.label,
|
||||
bag: this.bag,
|
||||
letterValues: this.letterValues,
|
||||
racks: this.racks,
|
||||
|
@ -247,8 +256,8 @@ Game.prototype.toJSON = function () {
|
|||
|
||||
Game.fromJSON = function (obj) {
|
||||
const game = new Game();
|
||||
game.size = obj.size || DEFAULT_BOARD_SIZE;
|
||||
game.board = obj.board || newBoard(game.size);
|
||||
game.label = obj.label || DEFAULT_BOARD_LABEL;
|
||||
game.board = obj.board || newBoard(game.label);
|
||||
game.lang = obj.lang || DEFAULT_BOARD_LANG;
|
||||
game.bag = boardTilesPerLang[game.lang].bag.slice();
|
||||
game.letterValues = boardTilesPerLang[game.lang].letterValues;
|
||||
|
@ -406,12 +415,12 @@ Game.prototype.bagPushLetter = function (letter, player) {
|
|||
};
|
||||
|
||||
Game.prototype.reset = function (player) {
|
||||
this.init(this.lang, this.size);
|
||||
this.init(this.lang, this.label);
|
||||
this.pendingEvents.push({
|
||||
player: player,
|
||||
action: "reset",
|
||||
board: this.board,
|
||||
size: this.size,
|
||||
label: this.label,
|
||||
remainingLetters: this.bag.length,
|
||||
rack: []
|
||||
});
|
||||
|
@ -476,6 +485,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
game.lastUpdated = new Date();
|
||||
|
||||
const playerName = message.playerName;
|
||||
const [nbRows, nbColumns, rackLength] = getBoardDimensions(game.label);
|
||||
|
||||
let rack = null;
|
||||
const cmd = message.cmds[cmdNumber];
|
||||
|
@ -488,7 +498,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
gameNumber: gameNumber,
|
||||
playerName: playerName,
|
||||
boardLang: game.lang,
|
||||
boardSize: game.size,
|
||||
boardLabel: game.label,
|
||||
availableBoardLangs: availableBoardLangs,
|
||||
currentPlayer: game.currentPlayer,
|
||||
rack: game.getPlayerRack(playerName),
|
||||
|
@ -502,7 +512,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
|
||||
case "hello": {
|
||||
game.playerJoined(playerName);
|
||||
reply(message, response, cmdNumber, {error: 0, boardLang: game.lang, boardSize: game.size, version: VERSION});
|
||||
reply(message, response, cmdNumber, {error: 0, boardLang: game.lang, boardLabel: game.label, version: VERSION});
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -548,7 +558,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
break;
|
||||
|
||||
case "board":
|
||||
if (cmd.indexFrom < 0 || cmd.indexFrom >= game.size * game.size) {
|
||||
if (cmd.indexFrom < 0 || cmd.indexFrom >= nbRows * nbColumns) {
|
||||
reply(message, response, cmdNumber, {error: 1, reason: "Wrong indexFrom"});
|
||||
return false;
|
||||
}
|
||||
|
@ -593,7 +603,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
break;
|
||||
|
||||
case "board":
|
||||
if (cmd.indexTo < 0 || cmd.indexTo >= game.size * game.size) {
|
||||
if (cmd.indexTo < 0 || cmd.indexTo >= nbRows * nbColumns) {
|
||||
reply(message, response, cmdNumber, {error: 1, reason: "Wrong indexTo"});
|
||||
return false;
|
||||
}
|
||||
|
@ -636,7 +646,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
}
|
||||
|
||||
case "setRack": {
|
||||
if (cmd.rack.length > 7) {
|
||||
if (cmd.rack.length > rackLength) {
|
||||
reply(message, response, cmdNumber, {
|
||||
error: 1,
|
||||
rack: rack,
|
||||
|
@ -653,7 +663,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
const newRackSorted = cmd.rack.filter((l) => l);
|
||||
newRackSorted.sort();
|
||||
|
||||
for (let i = 0; i < 7; i++) {
|
||||
for (let i = 0; i < rackLength; i++) {
|
||||
if ((oldRackSorted[i] !== newRackSorted[i]) && (oldRackSorted[i] || newRackSorted[i])) {
|
||||
reply(message, response, cmdNumber, {
|
||||
error: 1,
|
||||
|
@ -664,7 +674,7 @@ function handleCommand(cmdNumber, message, response) {
|
|||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < 7; i++) {
|
||||
for (let i = 0; i < rackLength; i++) {
|
||||
rack[i] = cmd.rack[i];
|
||||
}
|
||||
|
||||
|
@ -681,24 +691,24 @@ function handleCommand(cmdNumber, message, response) {
|
|||
|
||||
case "changeBoard": {
|
||||
game.lang = cmd.lang || DEFAULT_BOARD_LANG;
|
||||
game.size = cmd.size || DEFAULT_BOARD_SIZE;
|
||||
game.label = cmd.label || DEFAULT_BOARD_LABEL;
|
||||
game.reset();
|
||||
|
||||
reply(message, response, cmdNumber, {
|
||||
error: 0,
|
||||
boardLang: game.lang,
|
||||
boardSize: game.size,
|
||||
boardLabel: game.label,
|
||||
letterValues: game.letterValues
|
||||
});
|
||||
|
||||
game.pendingEvents.push({
|
||||
msg: {
|
||||
sender: playerName,
|
||||
content: "I changed the board to " + game.size + "x" + game.size + " in language " + game.lang,
|
||||
content: "I changed the board to " + game.label + " in language " + game.lang,
|
||||
specialMsg: {
|
||||
type: "changeBoardDef",
|
||||
newBoardLang: game.lang,
|
||||
newBoardSize: game.size
|
||||
newBoardLabel: game.label
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -739,7 +749,7 @@ function handleCommands(message, responseAndType) {
|
|||
currentPlayer: game.currentPlayer,
|
||||
gameNumber: gameNumber,
|
||||
boardLang: game.lang,
|
||||
boardSize: game.size,
|
||||
boardLabel: game.label,
|
||||
availableBoardLangs: availableBoardLangs,
|
||||
letterValues: game.letterValues,
|
||||
rack: game.getPlayerRack(message.playerName),
|
||||
|
|
Loading…
Reference in New Issue