add new boards (8x8 and 22x22)

This commit is contained in:
Laurent Mazet 2021-04-23 00:01:03 +02:00
parent f69adfee53
commit d51ae94441
6 changed files with 237 additions and 74 deletions

View File

@ -166,11 +166,11 @@ msgstr "Êtes-vous sûr·e de vouloir de changer la langue du plateau à '{0}' ?
msgid "Board language:"
msgstr "Langue du plateau :"
msgid "You changed the language of the board to {0}"
msgstr "Vous avez changé la langue du plateau en {0}"
msgid "You changed the board to {0}x{0} for language {1}"
msgstr "Vous avez changé le plateau pour {0}x{0} en {1}"
msgid "{0} changed the language of the board to {1}"
msgstr "{0} a changé la langue du plateau en {1}"
msgid "{0} changed the board to {1}x{1} for language {2}"
msgstr "{0} a changé le plateau pour {1}x{1} en {2}"
msgid "Settings"
msgstr "Paramètres"
@ -261,3 +261,10 @@ msgstr "Chronométrer la partie"
msgid "To measure playing time, activate the timer."
msgstr "Pour mesurer les temps de jeu, activez le chronomètre."
msgid "Board size:"
msgstr "Taille du plateau"
msgid "Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."
msgstr "Êtes-vous sûr·e de vouloir de changer la taille du plateau à {0}x{0} ? Cela remettra toutes les lettres du jeu dans le sac et commencera une nouvelle partie."

View File

@ -172,10 +172,10 @@ msgstr ""
msgid "Board language:"
msgstr ""
msgid "You changed the language of the board to {0}"
msgid "You changed the board to {0}x{0} for language {1}"
msgstr ""
msgid "{0} changed the language of the board to {1}"
msgid "{0} changed the board to {1}x{1} for language {2}"
msgstr ""
msgid "Settings"
@ -266,3 +266,9 @@ msgstr ""
msgid "To measure playing time, activate the timer."
msgstr ""
msgid "Board size:"
msgstr ""
msgid "Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."
msgstr ""

100
public/boards.js Normal file
View File

@ -0,0 +1,100 @@
window.BoardList = {
"8x8": {
TW: [
"A1", "A8",
"H1", "H8"
],
DW: [
"B2", "B7",
"E5",
"G2", "G7"
],
TL: [
"B5",
"E2",
"D7",
"G4"
],
DL: [
"A4",
"C3", "C6",
"D1",
"E8",
"F3", "F6",
"H5"
],
CS: [
"D4"
]
},
"15x15": {
TW: ["A1", "A8", "A15", "H1", "H15", "O1", "O8", "O15"],
DW: ["B2", "B14", "C3", "C13", "D4", "D12", "E5", "E11", "K5", "K11", "L4", "L12", "M3", "M13", "N2", "N14"],
TL: ["B6", "B10", "F2", "F6", "F10", "F14", "J2", "J6", "J10", "J14", "N6", "N10"],
DL: ["A4", "A12", "C7", "C9", "D1", "D8", "D15", "G3", "G7", "G9", "G13", "H4", "H12", "I3", "I7", "I9", "I13", "L1", "L8", "L15", "M7", "M9", "O4", "O11"],
CS: ["H8"]
},
"22x22": {
TW: [
"A1", "A8", "A15", "A22",
"H1", "H8", "H15", "H22",
"O1", "O8", "O15", "O22",
"V1", "V8", "V15", "V22"
],
DW: [
"B2", "B10", "B21",
"C3", "C20",
"D4", "D12", "D19",
"E5", "E18",
"I9", "I14",
"J21",
"K4",
"L12", "L19",
"M2",
"N9", "N14",
"R5", "R18",
"S4", "S11", "S19",
"T3", "T20",
"U2", "U13", "U21"
],
TL: [
"B6", "B17",
"E14",
"F2", "F6", "F10", "F17", "F21",
"I5",
"J13", "J17",
"M6", "M10",
"N18",
"Q2", "Q6", "Q13", "Q17", "Q21",
"R9",
"U6", "U17"
],
DL: [
"A4", "A12", "A19",
"B13",
"C7", "C11", "C16",
"D1", "D8", "D15", "D22",
"E9",
"F13",
"G3", "G7", "G11", "G16", "G20",
"H4", "H12", "H19",
"I18",
"J2", "J6", "J10",
"K1", "K8", "K16", "K20",
"L3", "L7", "L15", "L22",
"M13", "M17", "M21",
"N5",
"O4", "O11", "O19",
"P3", "P7", "P12", "P16", "P20",
"Q10",
"R14",
"S1", "S8", "S15", "S22",
"T7", "T12", "T16",
"U10",
"V4", "V11", "V19"
],
CS: [
"K11"
]
}
};

View File

@ -8,6 +8,7 @@
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="format-detection" content="telephone=no" />
<script src="boards.js"></script>
<script src="config.js"></script>
<script src="dict/list.js"></script>
<script src="l10n.js"></script>
@ -30,7 +31,7 @@
<div id="chat-messages"></div>
<textarea id="chat-ta" placeholder="Write a message to your adversaries here" data-l10n="placeholder"></textarea>
<button id="chat-btn" class="minibutton" data-l10n="text-content">Send message</button>
<div id="lang-selection">
<div id="board-selection">
<p>
<label for="select-lang" data-l10n="text-content">Interface language: </label>
<select id="select-lang">
@ -46,6 +47,14 @@
<option value="fr">French</option>
</select>
</p>
<p id="board-size-selection">
<label for="board-size" data-l10n="text-content">Board size: </label>
<select id="board-size">
<option value="8">8x8</option>
<option value="15">15x15</option>
<option value="22">22x22</option>
</select>
</p>
</div>
</div>

View File

@ -33,6 +33,8 @@
const DictionaryList = window.DictionaryList || {};
const BoardList = window.BoardList || {};
function setConf(parameterName, defaultValue) {
if (typeof Conf[parameterName] === "undefined") {
Conf[parameterName] = defaultValue;
@ -150,6 +152,7 @@
DisableSpellChecker: "boolean",
GameNumber: "number",
BoardLang: "string",
BoardSize: "number",
Lang: "string",
PlayerName: "string",
Timer: "number",
@ -166,9 +169,9 @@
function format(s, v1, v2, v3) {
return s
.replace("{0}", v1)
.replace("{1}", v2)
.replace("{2}", v3);
.replace(/\{0\}/gu, v1)
.replace(/\{1\}/gu, v2)
.replace(/\{2\}/gu, v3);
}
let board;
@ -177,6 +180,7 @@
let scoreOf;
let bag;
let boardLangSelect;
let boardSizeSelect;
const downloadedDictionaries = {};
const playerLetters = [];
@ -751,7 +755,7 @@
}
function setBoard(board) {
for (let i = 0; i < 15 * 15; i++) {
for (let i = 0; i < getSetting("BoardSize") * getSetting("BoardSize"); i++) {
setCell(i, board[i]);
}
}
@ -771,6 +775,11 @@
setSetting("BoardLang", value);
checkDictionaryExistance(value);
break;
case "boardSize":
document.getElementById("board-size").value = value;
setSetting("BoardSize", value);
initBoard(value);
break;
}
}
@ -903,12 +912,13 @@
return;
}
case "changeBoardLang": {
case "changeBoardDef": {
const newLang = boardLangSelect.querySelector("[value=" + msg.specialMsg.newBoardLang + "]").textContent;
const newSize = msg.specialMsg.newBoardSize;
infoMessage(
(msg.sender === getSetting("PlayerName"))
? format(_("You changed the language of the board to {0}"), newLang)
: format(_("{0} changed the language of the board to {1}"), msg.sender, newLang)
? format(_("You changed the board to {0}x{0} for language {1}"), newSize, newLang)
: format(_("{0} changed the board to {1}x{1} for language {2}"), msg.sender, newSize, newLang)
);
break;
}
@ -1209,6 +1219,11 @@
set("boardLang", data.boardLang);
(boardLangSelect || {}).value = data.boardLang;
}
if (data.boardSize) {
set("boardSize", Number(data.boardSize));
(boardSizeSelect || {}).value = data.boardSize;
}
if (data.letterValues) {
scoreOf = data.letterValues;
@ -1498,6 +1513,7 @@
gameNumber: getSetting("GameNumber") || "",
playerName: getSetting("PlayerName"),
boardLang: getSetting("BoardLang"),
boardSize: getSetting("BoardSize"),
version: VERSION,
cmds: cmds
};
@ -1639,13 +1655,27 @@
myConfirm(
format(_("Are you sure you want to change board to '{0}'? This will put all the tiles back in the bag and start another game."), _(lang)),
function () {
sendCmds([{cmd: "changeBoard", lang: code}]);
sendCmds([{cmd: "changeBoard", lang: code, size: getSetting("BoardSize")}]);
},
function () {
boardLangSelect.value = getSetting("BoardLang");
}
);
}
function onChangeBoardSize() {
const size = document.getElementById("board-size").value;
myConfirm(
format(_("Are you sure you want to change board to {0}x{0}? This will put all the tiles back in the bag and start another game."), size),
function () {
sendCmds([{cmd: "changeBoard", lang: getSetting("BoardLang"), size: size}]);
},
function () {
boardSizeSelect.value = getSetting("BoardLang");
}
);
}
function clearRack() {
myConfirm(
@ -1709,11 +1739,11 @@
}
function getLetterFromBoard(row, col) {
if ((row < 0) || (row >= 15) || (col < 0) || (col >= 15)) {
if ((row < 0) || (row >= getSetting("BoardSize")) || (col < 0) || (col >= getSetting("BoardSize"))) {
return "";
}
try {
const index = (row * 15) + col;
const index = (row * getSetting("BoardSize")) + col;
const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
const tile = tilePlaceholder.getElementsByClassName("tile")[0];
return tile.firstChild.textContent;
@ -1764,8 +1794,8 @@
for (const i of Object.keys(currentTilePlayed)) {
/* Get board position */
const row = Math.floor(i / 15);
const col = i % 15;
const row = Math.floor(i / getSetting("BoardSize"));
const col = i % getSetting("BoardSize");
/* Look for word in column */
const newWordInCol = searchWordInLine(row, col, 1, 0);
@ -1798,7 +1828,7 @@
/* only for new words */
for (let l = 0; l < word.letters.length; l++) {
const index = ((word.row + (l * word.incRow)) * 15) + word.col + (l * word.incCol);
const index = ((word.row + (l * word.incRow)) * getSetting("BoardSize")) + word.col + (l * word.incCol);
const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
const tile = tilePlaceholder.getElementsByClassName("tile")[0];
@ -1808,7 +1838,7 @@
} else {
/* tiles on board */
for (let index = 0; index < 15 * 15; index++) {
for (let index = 0; index < getSetting("BoardSize") * getSetting("BoardSize"); index++) {
const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
const tile = tilePlaceholder.getElementsByClassName("tile")[0];
if (typeof tile !== "undefined") {
@ -1898,7 +1928,7 @@
const word = newWords[k];
for (let l = 0; l < word.letters.length; l++) {
const index = ((word.row + (l * word.incRow)) * 15) + word.col + (l * word.incCol);
const index = ((word.row + (l * word.incRow)) * getSetting("BoardSize")) + word.col + (l * word.incCol);
/* Letter score */
const tilePlaceholder = boardCells[index].getElementsByClassName("tile-placeholder")[0];
@ -1971,7 +2001,7 @@
return;
}
const letters = "ABCDEFGHIJKLMNO";
const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
const col = cell.cellIndex - 1;
const row = getRowIndex(cell.parentNode) - 1;
@ -1980,7 +2010,7 @@
msg: _("Look at:") + " " + letters[row] + (cell.cellIndex + 1),
specialMsg: {
type: "highlightCell",
cell: (row * 15) + col
cell: (row * getSetting("BoardSize")) + col
}
}]);
}
@ -2382,6 +2412,7 @@
chatMessages = document.getElementById("chat-messages");
chatTextarea = document.getElementById("chat-ta");
participantPlaceholder = document.getElementById("participants-placeholder");
boardSizeSelect = document.getElementById("board-size");
}
function initEvents() {
@ -2389,6 +2420,7 @@
document.getElementById("clear-game").onclick = clearGame;
document.getElementById("board-lang").onchange = onChangeBoardLang;
document.getElementById("board-size").onchange = onChangeBoardSize;
document.getElementById("change-name").onclick = changeName;
document.getElementById("join-game").onclick = joinGame;
document.getElementById("clear-rack").onclick = clearRack;
@ -2423,25 +2455,6 @@
name.textContent = getSetting("PlayerName");
const letters = "ABCDEFGHIJKLMNO";
const doubleLetter = {
"0,3": true,
"0,11": true,
"2,6": true,
"2,8": true,
"3,0": true,
"3,7": true,
"3,14": true,
"6,2": true,
"6,6": true,
"6,8": true,
"6,12": true
};
let cell;
let row;
for (let i = 0; i < 7; i++) {
const span = document.createElement("span");
span.className = "tile-placeholder";
@ -2449,7 +2462,34 @@
playerLetters.push(span);
}
for (let i = 0; i < 15; i++) {
if (getSetting("GameNumber")) {
document.getElementById("number").textContent = getSetting("GameNumber");
}
if (getSetting("BoardLang")) {
document.getElementById("board-lang").value = getSetting("BoardLang");
}
if (getSetting("BoardSize")) {
document.getElementById("board-size").value = getSetting("BoardSize");
}
startGame(getSetting("GameNumber"));
}
function initBoard(boardSize) {
const letters = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
const boardDef = BoardList[boardSize + "x" + boardSize];
let cell;
let row;
board.innerHTML = "<tr><td class=\"corner\"></td></tr>";
for (let i = 0; i < boardSize; i++) {
board.rows[0].appendChild(document.createElement("th"));
board.rows[0].lastChild.textContent = i + 1;
@ -2457,7 +2497,7 @@
row.appendChild(document.createElement("th"));
row.lastChild.textContent = letters[i];
for (let j = 0; j < 15; j++) {
for (let j = 0; j < boardSize; j++) {
cell = document.createElement("td");
boardCells.push(cell);
row.appendChild(cell);
@ -2465,18 +2505,19 @@
cell.appendChild(document.createElement("div"));
cell.lastChild.className = "tile-placeholder";
if (i === j && i === 7) {
const cellName = letters[i] + (j + 1);
if (boardDef.CS.indexOf(cellName) !== -1) {
specialCell("doubleWord", row.lastChild);
cell = row.lastChild.getElementsByClassName("special-cell-label")[0];
cell.textContent = "★";
row.lastChild.id = "center-cell";
} else if (i % 7 === 0 && j % 7 === 0) {
} else if (boardDef.TW.indexOf(cellName) !== -1) {
specialCell("tripleWord", row.lastChild);
} else if ((i === j || i + j === 14) && (i < 5 || i > 9)) {
} else if (boardDef.DW.indexOf(cellName) !== -1) {
specialCell("doubleWord", row.lastChild);
} else if ((i % 4 === 1) && (j % 4 === 1)) {
} else if (boardDef.TL.indexOf(cellName) !== -1) {
specialCell("tripleLetter", row.lastChild);
} else if ((i < 8 && doubleLetter[i + "," + j]) || (i > 7 && doubleLetter[(14 - i) + "," + j]) || (i === 7 && (j === 3 || j === 11))) {
} else if (boardDef.DL.indexOf(cellName) !== -1) {
specialCell("doubleLetter", row.lastChild);
}
}
@ -2490,22 +2531,12 @@
row = board.insertRow(-1);
row.appendChild(board.rows[0].cells[0].cloneNode(false));
for (let i = 0; i < 15; i++) {
for (let i = 0; i < boardSize; i++) {
row.appendChild(document.createElement("th"));
row.lastChild.textContent = i + 1;
}
row.appendChild(board.rows[0].cells[0].cloneNode(false));
if (getSetting("GameNumber")) {
document.getElementById("number").textContent = getSetting("GameNumber");
}
if (getSetting("BoardLang")) {
document.getElementById("board-lang").value = getSetting("BoardLang");
}
startGame(getSetting("GameNumber"));
}
function initLang() {

View File

@ -35,6 +35,7 @@ const SAVE_TIMEOUT = 5000;
const KEEP_ALIVE = 30000;
const GAMES_BACKUP = process.env.TRIVABBLE_GAMES_BACKUP || "games.backup.json";
const DEFAULT_BOARD_LANG = process.env.TRIVABBLE_DEFAULT_BOARD_LANG || "fr";
const DEFAULT_BOARD_SIZE = process.env.TRIVABBLE_DEFAULT_BOARD_SIZE || 15;
const VERSION = 202005070100;
@ -206,18 +207,19 @@ function keepAlive(responseAndType) {
}, KEEP_ALIVE);
}
function newBoard() {
const res = new Array(15 * 15);
function newBoard(size) {
const res = new Array(size * size);
for (let i = 0; i < 15 * 15; i++) {
for (let i = 0; i < size * size; i++) {
res[i] = "";
}
return res;
}
Game.prototype.init = function (lang) {
this.board = newBoard();
Game.prototype.init = function (lang, size) {
this.size = size || DEFAULT_BOARD_SIZE;
this.board = newBoard(this.size);
this.lang = lang || DEFAULT_BOARD_LANG;
this.bag = boardTilesPerLang[this.lang].bag.slice();
this.letterValues = boardTilesPerLang[this.lang].letterValues;
@ -233,6 +235,7 @@ Game.prototype.toJSON = function () {
return {
board: this.board,
lang: this.lang,
size: this.size,
bag: this.bag,
letterValues: this.letterValues,
racks: this.racks,
@ -244,7 +247,8 @@ Game.prototype.toJSON = function () {
Game.fromJSON = function (obj) {
const game = new Game();
game.board = obj.board || newBoard();
game.size = obj.size || DEFAULT_BOARD_SIZE;
game.board = obj.board || newBoard(game.size);
game.lang = obj.lang || DEFAULT_BOARD_LANG;
game.bag = boardTilesPerLang[game.lang].bag.slice();
game.letterValues = boardTilesPerLang[game.lang].letterValues;
@ -402,11 +406,12 @@ Game.prototype.bagPushLetter = function (letter, player) {
};
Game.prototype.reset = function (player) {
this.init(this.lang);
this.init(this.lang, this.size);
this.pendingEvents.push({
player: player,
action: "reset",
board: this.board,
size: this.size,
remainingLetters: this.bag.length,
rack: []
});
@ -483,6 +488,7 @@ function handleCommand(cmdNumber, message, response) {
gameNumber: gameNumber,
playerName: playerName,
boardLang: game.lang,
boardSize: game.size,
availableBoardLangs: availableBoardLangs,
currentPlayer: game.currentPlayer,
rack: game.getPlayerRack(playerName),
@ -496,7 +502,7 @@ function handleCommand(cmdNumber, message, response) {
case "hello": {
game.playerJoined(playerName);
reply(message, response, cmdNumber, {error: 0, boardLang: game.lang, version: VERSION});
reply(message, response, cmdNumber, {error: 0, boardLang: game.lang, boardSize: game.size, version: VERSION});
break;
}
@ -542,7 +548,7 @@ function handleCommand(cmdNumber, message, response) {
break;
case "board":
if (cmd.indexFrom < 0 || cmd.indexFrom >= 15 * 15) {
if (cmd.indexFrom < 0 || cmd.indexFrom >= game.size * game.size) {
reply(message, response, cmdNumber, {error: 1, reason: "Wrong indexFrom"});
return false;
}
@ -587,7 +593,7 @@ function handleCommand(cmdNumber, message, response) {
break;
case "board":
if (cmd.indexTo < 0 || cmd.indexTo >= 15 * 15) {
if (cmd.indexTo < 0 || cmd.indexTo >= game.size * game.size) {
reply(message, response, cmdNumber, {error: 1, reason: "Wrong indexTo"});
return false;
}
@ -675,21 +681,24 @@ function handleCommand(cmdNumber, message, response) {
case "changeBoard": {
game.lang = cmd.lang || DEFAULT_BOARD_LANG;
game.size = cmd.size || DEFAULT_BOARD_SIZE;
game.reset();
reply(message, response, cmdNumber, {
error: 0,
boardLang: game.lang,
boardSize: game.size,
letterValues: game.letterValues
});
game.pendingEvents.push({
msg: {
sender: playerName,
content: "I changed the language of the board to " + game.lang,
content: "I changed the board to " + game.size + "x" + game.size + " in language " + game.lang,
specialMsg: {
type: "changeBoardLang",
newBoardLang: game.lang
type: "changeBoardDef",
newBoardLang: game.lang,
newBoardSize: game.size
}
}
});
@ -730,6 +739,7 @@ function handleCommands(message, responseAndType) {
currentPlayer: game.currentPlayer,
gameNumber: gameNumber,
boardLang: game.lang,
boardSize: game.size,
availableBoardLangs: availableBoardLangs,
letterValues: game.letterValues,
rack: game.getPlayerRack(message.playerName),